Rust Data

rustdata.spaceservers72.250.177.1:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 72.250.177.1:28015 checked 32d ago

esketit

Connect

srv = rust.server("72.250.177.1:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,552 # top 61%
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.250.177.1:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 23:53 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average54/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average276/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average278/300

Quick answers

From the figures on this page.

Population

How does esketit compare in the rankings?

Player hours over seven days put esketit at #14,552, in the top 61% of the ranked set.

How many players does esketit hold at once?

Offline now for esketit, with the last sample 32 days 1 hours ago.

Server data

What Rust version does esketit run?

Rust network protocol 2633 and build 165217 on Windows is what esketit runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is esketit, and is it online now?

esketit is offline at this refresh; the last response came 32 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.

Where does esketit sit?

No region is published by esketit. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.250.177.1:28015 is its address.

Map and rules

Which rules apply on esketit, and what settings?

The name esketit carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has esketit selected?

The game generates its map: procedural, on esketit.

Wipe schedule

When does esketit wipe, and how often?

A rhythm cannot be read from the wipes of esketit on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 40 days 2 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold esketit, and which filters?

The Rust Data lists that esketit fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on esketit hold?

These tags are published by esketit and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to esketit?

The manual route: launch Rust, F1, then client.connect 72.250.177.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online