Rust Data

rustdata.spaceservers72.34.60.40:29415.ipynb

Run all rust-data · live

‹ All servers

Online NA 72.34.60.40:29420 checked 9m ago

[US] Plunder Naval Rust Server | 10/24

weekly wipes moddedoxide

Connect

srv = rust.server("72.34.60.40:29415")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,609 # top 66% · #1460 in NA
last wipe 1d ago # weekly schedule
next wipe 5d 13h # Wed 4 Nov, 00:46 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75111:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 00:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040011:0020:0005:0014:0000:0009:00Wiped Wed 28 Oct, 00:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct29 Oct

Top 66% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Wednesday 4 November, 00:46 UTC, in 5d 13h. # Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

inatkind
05d 13hWed 4 Nov, 00:46 UTCwipe
17d 8hThu 5 Nov, 19:00 UTCFW force wipe
212d 13hWed 11 Nov, 00:46 UTCwipe
319d 13hWed 18 Nov, 00:46 UTCwipe
426d 13hWed 25 Nov, 00:46 UTCwipe
533d 13hWed 2 Dec, 00:46 UTCwipe
635d 8hThu 3 Dec, 19:00 UTCFW force wipe
740d 13hWed 9 Dec, 00:46 UTCwipe

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 00:46 UTC1d ago NaN NaN running 0
1 Sun 25 Oct, 01:33 UTC4d ago 0 NaN 3 days 0
2 Sat 10 Oct, 22:34 UTC18d ago 0 NaN 14.1 days 0
3 Fri 2 Oct, 22:19 UTC26d ago 1 halved by day 1 8 days 0
4 Fri 25 Sep, 21:59 UTC33d ago 6 halved by day 2 7 days 1
5 Thu 24 Sep, 06:06 UTC35d ago 6 NaN 1.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of [US] Plunder Naval Rust Server | 10/24
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
72.34.60.40:29420
region
NA
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
28 Oct 2026, 00:46 UTC
hostname
–
first seen
22 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to a brand new way to play rust! Here, your boat is your home, not just a vehicle! Custom Boat Mechanics Vessel Insurance & Upgrades High-Stakes Deep Sea Warfare Visit Discord for more information!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
1Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
2Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average11/250
3Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average16/250
4Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 206 on average169/250
5Rustoria.co - US MondaysNA · groups of 12+ · weekly · 158 on average144/200

Quick answers

From the figures on this page.

Population data

What position does [US] Plunder Naval Rust Server | 10/24 take in the server rankings?

Player hours over the last seven days: #14,609 for [US] Plunder Naval Rust Server | 10/24, #1,460 in North America, within the top 66% of the ranked set.

How many players does [US] Plunder Naval Rust Server | 10/24 hold at once?

[US] Plunder Naval Rust Server | 10/24 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 0 players.

Server data

How well does [US] Plunder Naval Rust Server | 10/24 perform?

Averaged over 48 hours: 168 server fps, never under 145. Buildings, deployables and all else in the world took the count as high as 39,075 entities. A high of 3,912 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US] Plunder Naval Rust Server | 10/24 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [US] Plunder Naval Rust Server | 10/24. Steam updates your game for you, but the protocol must match to join.

Is [US] Plunder Naval Rust Server | 10/24 up, and what does its uptime show?

[US] Plunder Naval Rust Server | 10/24 reports itself online at the current refresh. A restart about 31 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 94 of 168, 56%. Its earliest recorded date in Rust Data is 22 September 2026.

In which location is [US] Plunder Naval Rust Server | 10/24 hosted?

With its NA tag, [US] Plunder Naval Rust Server | 10/24 lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 72.34.60.40:29420 is its address.

Rules, settings, map

Which rules apply on [US] Plunder Naval Rust Server | 10/24, and what settings?

You will not find a gather rate in the string [US] Plunder Naval Rust Server | 10/24. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] Plunder Naval Rust Server | 10/24?

Size 4,500, seed 1337: the procedural map on [US] Plunder Naval Rust Server | 10/24, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe schedule

When does [US] Plunder Naval Rust Server | 10/24 wipe, and how often?

The tag sets the prediction: [US] Plunder Naval Rust Server | 10/24 has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Wednesday 4 November at 00:46 UTC. The world it runs now was generated 34 hours ago. A weekly wipe schedule is published in its tags.

On [US] Plunder Naval Rust Server | 10/24, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.5.

Lists and tags

Which Rust Data filters and lists contain [US] Plunder Naval Rust Server | 10/24?

On Rust Data, [US] Plunder Naval Rust Server | 10/24 appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the server tags on [US] Plunder Naval Rust Server | 10/24?

Read by the game's server browser, the tags [US] Plunder Naval Rust Server | 10/24 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into [US] Plunder Naval Rust Server | 10/24?

In Rust, F1 opens the console: type client.connect 72.34.60.40:29420. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/29jEng55cr is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,911 players 11,711 servers online