Online 72.48.113.139:28015 checked 9m ago
RustyWageSlaves 2x Quads Offline Protection
Connect
srv = rust.server("72.48.113.139:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 15:36 UTC26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 585335201
- map
- Procedural Map
- size
- 3700
- seed
- 585335201
Server
srv.info()- address
- 72.48.113.139:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 15:36 UTC
- hostname
- quads.rustywageslaves.com
- first seen
- 2 Oct 2026
Operator · rustywageslaves.com
rust.servers(operator="rustywageslaves.com").sort_values("players")
| server | players |
|---|
The only server publishing a rustywageslaves.com hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 801 on average | 316/400 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 597 on average | 139/175 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 368 on average | 152/200 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 64/150 |
| 4 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 302 on average | 26/50 |
| 5 | EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 276 on average | 119/200 |
Quick answers
From the figures on this page.
Population data
What position does RustyWageSlaves 2x Quads Offline Protection take in the server rankings?
Rank #7,084 on seven-day player hours for RustyWageSlaves 2x Quads Offline Protection, within the top 32% of all ranked servers.
What population does RustyWageSlaves 2x Quads Offline Protection carry?
The sample now reads 0 players for RustyWageSlaves 2x Quads Offline Protection, out of 300 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.
Server facts
How smoothly does RustyWageSlaves 2x Quads Offline Protection run?
Server fps over the last 48 hours averages 111; the floor is 77. Buildings, deployables and all else in the world took the count as high as 89,641 entities. Memory peaked at 2,881 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RustyWageSlaves 2x Quads Offline Protection on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RustyWageSlaves 2x Quads Offline Protection. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustyWageSlaves 2x Quads Offline Protection, and is it up?
Online is the state at the latest refresh for RustyWageSlaves 2x Quads Offline Protection. Count back 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 154 of 168, 92%. The first row Rust Data holds for it is dated 2 October 2026.
Where does RustyWageSlaves 2x Quads Offline Protection sit?
No region is published by RustyWageSlaves 2x Quads Offline Protection. Rust Data does not look up where the machine stands; it shows where a server says it is. 72.48.113.139:28015 is its address.
Rules, settings, map
Which settings and rules does RustyWageSlaves 2x Quads Offline Protection run?
The name carries the figure: RustyWageSlaves 2x Quads Offline Protection runs 2x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on RustyWageSlaves 2x Quads Offline Protection?
RustyWageSlaves 2x Quads Offline Protection runs a procedural map of size 3,700 with seed 585335201, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RustyWageSlaves 2x Quads Offline Protection wipe, and on what schedule?
Once a month RustyWageSlaves 2x Quads Offline Protection wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 10 hours ago. The tags list wipes as monthly.
What is wipe day on RustyWageSlaves 2x Quads Offline Protection like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 11 hours in.
Lists and tags
Which lists on Rust Data hold RustyWageSlaves 2x Quads Offline Protection, and which filters?
The Rust Data lists that RustyWageSlaves 2x Quads Offline Protection fits are: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Who operates RustyWageSlaves 2x Quads Offline Protection?
Among the servers we track, only RustyWageSlaves 2x Quads Offline Protection publishes this rustywageslaves.com hostname.
How should you read the server tags on RustyWageSlaves 2x Quads Offline Protection?
These tags are published by RustyWageSlaves 2x Quads Offline Protection and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): Slot count: 300; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to RustyWageSlaves 2x Quads Offline Protection?
Enter client.connect 72.48.113.139:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.