Rust Data

rustdata.spaceservers72.56.229.35:28016.ipynb

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Offline 72.56.229.35:28015 checked 26d ago

My Local Server

Connect

srv = rust.server("72.56.229.35:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #16,019 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 18hThu 5 Nov, 19:00 UTCFW force wipe
136d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:41 UTC FW26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.56.229.35:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:41 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average377/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average23/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average177/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average68/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average76/100

Quick answers

From the figures on this page.

Population

What position does My Local Server take in the server rankings?

Over the last seven days My Local Server sits at #16,019 on player hours, in the top 69% of ranked servers.

How full does My Local Server run?

My Local Server returns no live count at this refresh, having last been seen 26 days 2 hours ago.

About the server

What is the Rust version on My Local Server?

Rust network protocol 2634 and build 166494 on Windows is what My Local Server runs. The protocol has to match before you can join, and Steam does the updating.

Is My Local Server up, and what does its uptime show?

The latest sample has My Local Server offline, with a last sighting 26 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

Where does My Local Server sit?

For My Local Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 72.56.229.35:28015 is its address.

Map and rules

Which rules apply on My Local Server, and what settings?

The name My Local Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has My Local Server loaded?

A procedural map runs on My Local Server, generated by the game.

Wipe schedule

When does My Local Server wipe, and on what schedule?

A single wipe each month, the force wipe, is all My Local Server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 4 hours ago, and that is the one in play.

On My Local Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does My Local Server appear among Rust Data lists and filters?

On Rust Data, My Local Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Server hold?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Local Server?

In Rust, F1 opens the console: type client.connect 72.56.229.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,000 players 11,699 servers online