Rust Data

rustdata.spaceservers72.56.229.36:28016.ipynb

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Offline 72.56.229.36:28015 checked 18d ago

My Local Server

Connect

srv = rust.server("72.56.229.36:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,634 # top 62%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.56.229.36:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:41 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average488/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average250/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average109/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Local Server rank?

Player hours over seven days put My Local Server at #13,634, in the top 62% of the ranked set.

How full does My Local Server run?

The current row shows My Local Server offline; the last response was 18 days 18 hours ago.

About the server

Which Rust version is My Local Server on?

The build is Rust network protocol 2634 and build 167231 on Windows, run by My Local Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Local Server, and is it up?

The latest sample has My Local Server offline, with a last sighting 18 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 9 October 2026.

In which location is My Local Server hosted?

For My Local Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.56.229.36:28015.

Settings and map

What rules and settings are recorded for My Local Server?

No gather rate appears in the name: My Local Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

Which map has My Local Server loaded?

The game generates its map: procedural, on My Local Server.

Wipe data

On what schedule does My Local Server wipe?

Too few wipes are on record for My Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 2 hours ago.

Lists and tags

Which lists on Rust Data hold My Local Server, and which filters?

These Rust Data lists include My Local Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Server hold?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Local Server?

Enter client.connect 72.56.229.36:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Build number: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,097 players 11,747 servers online