Rust Data

rustdata.spaceservers72.56.50.244:28016.ipynb

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Offline 72.56.50.244:28015 checked 43d ago

My Local Server

Connect

srv = rust.server("72.56.50.244:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #14,383 # no region published
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.56.50.244:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 19:57 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average152/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average63/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100

Quick answers

From the figures on this page.

Population data

What position does My Local Server take in the server rankings?

Rank #14,383 on seven-day player hours for My Local Server, within the top – of all ranked servers.

What population does My Local Server carry?

Offline now for My Local Server, with the last sample 43 days 20 hours ago.

About the server

Which Rust version is My Local Server on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by My Local Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Local Server, and is it online now?

My Local Server is offline at this refresh; the last response came 43 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.

In which location is My Local Server hosted?

For My Local Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.56.50.244:28015 is its address.

Rules, settings, map

Which rules apply on My Local Server, and what settings?

No gather rate appears in the name: My Local Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

What is the map on My Local Server?

A procedural map runs on My Local Server, generated by the game.

Wipe data

When does My Local Server wipe, and on what schedule?

Too few wipes are on record for My Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 54 days 9 hours ago.

Tags and filters

Where does My Local Server appear among Rust Data lists and filters?

On Rust Data, My Local Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Server hold?

The game's server browser reads these tags from My Local Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join My Local Server?

Enter client.connect 72.56.50.244:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,161 players 11,582 servers online