Rust Data

rustdata.spaceservers72.56.50.249:28016.ipynb

Run all rust-data · live

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Offline 72.56.50.249:28015 checked 4d ago

nameserver

Connect

srv = rust.server("72.56.50.249:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 1 # peak 1
rank #10,611 # top 48%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.56.50.249:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 19:22 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average468/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average223/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average83/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average93/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does nameserver rank?

Rank #10,611 on seven-day player hours for nameserver, within the top 48% of all ranked servers.

What population does nameserver carry?

nameserver returns no live count at this refresh, having last been seen 4 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does nameserver run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 4 days 2 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Its earliest recorded date in Rust Data is 23 October 2026.

In which location is nameserver hosted?

There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 72.56.50.249:28015.

Settings and map

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has nameserver selected?

A procedural map runs on nameserver, generated by the game.

Wipe data

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 4 hours ago.

Tags and filters

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into nameserver?

In Rust, F1 opens the console: type client.connect 72.56.50.249:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,361 players 11,721 servers online