Offline 72.90.92.161:28015 checked 24d ago
Da Lonely Road
Connect
srv = rust.server("72.90.92.161:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.90.92.161:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:38 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 472/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 147/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 62/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Da Lonely Road rank?
Over the last seven days Da Lonely Road sits at #15,996 on player hours, in the top 71% of ranked servers.
How many players does Da Lonely Road hold at once?
Offline now for Da Lonely Road, with the last sample 24 days 11 hours ago.
Server facts
Which Rust version is Da Lonely Road on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Da Lonely Road. Steam updates your game for you, but the protocol must match to join.
How reliable is Da Lonely Road, and is it up?
Da Lonely Road is offline at this refresh; the last response came 24 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
In which location is Da Lonely Road hosted?
No region is published by Da Lonely Road. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 72.90.92.161:28015 is its address.
Map and rules
Which rules apply on Da Lonely Road, and what settings?
You will not find a gather rate in the string Da Lonely Road. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Da Lonely Road selected?
A procedural map runs on Da Lonely Road, generated by the game.
Wipe data
When does Da Lonely Road wipe, and on what schedule?
A rhythm cannot be read from the wipes of Da Lonely Road on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 13 hours ago.
Tags, lists
Where does Da Lonely Road appear among Rust Data lists and filters?
The Rust Data lists that Da Lonely Road fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Da Lonely Road?
These tags are published by Da Lonely Road and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Da Lonely Road?
The manual route: launch Rust, F1, then client.connect 72.90.92.161:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.