Offline 72.92.119.19:40000 checked 18d ago
RustyJawn | PvP | TEST
Connect
srv = rust.server("72.92.119.19:40001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 21:15 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Tue 15 Sep, 20:26 UTC43d ago | 0 | NaN | 19 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 72.92.119.19:40000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 21:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 524/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 422/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 179/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 249/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 331/350 |
Quick answers
From the figures on this page.
Population data
How does RustyJawn | PvP | TEST compare in the rankings?
Over the last seven days RustyJawn | PvP | TEST sits at #15,841 on player hours, in the top 72% of ranked servers.
How full does RustyJawn | PvP | TEST run?
RustyJawn | PvP | TEST returns no live count at this refresh, having last been seen 18 days 17 hours ago.
Server data
What Rust version does RustyJawn | PvP | TEST run?
Rust network protocol 2634 and build 167398 on Linux is what RustyJawn | PvP | TEST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustyJawn | PvP | TEST, and is it up?
RustyJawn | PvP | TEST is offline at this refresh; the last response came 18 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RustyJawn | PvP | TEST run from?
No region is published by RustyJawn | PvP | TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.92.119.19:40000 is its address.
Settings and map
Which settings and rules does RustyJawn | PvP | TEST run?
No gather rate appears in the name: RustyJawn | PvP | TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on RustyJawn | PvP | TEST?
RustyJawn | PvP | TEST runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RustyJawn | PvP | TEST wipe, and on what schedule?
Too few wipes are on record for RustyJawn | PvP | TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 17 hours ago, and that is the one in play.
What is wipe day on RustyJawn | PvP | TEST like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain RustyJawn | PvP | TEST?
These Rust Data lists include RustyJawn | PvP | TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustyJawn | PvP | TEST?
Read by the game's server browser, the tags RustyJawn | PvP | TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RustyJawn | PvP | TEST?
The manual route: launch Rust, F1, then client.connect 72.92.119.19:40000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.