Offline 73.121.109.133:28915 checked 2d ago
Rust Map Studio - local play test
Connect
srv = rust.server("73.121.109.133:28916")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.121.109.133:28915
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 23:54 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 141/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 490/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 561/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 456/525 |
Quick answers
From the figures on this page.
Population data
What position does Rust Map Studio - local play test take in the server rankings?
Over the last seven days Rust Map Studio - local play test sits at #13,055 on player hours, in the top 59% of ranked servers.
How full does Rust Map Studio - local play test run?
The current row shows Rust Map Studio - local play test offline; the last response was 2 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on Rust Map Studio - local play test?
Rust network protocol 2635 and build 168909 on Windows is what Rust Map Studio - local play test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Map Studio - local play test, and is it online now?
The latest sample has Rust Map Studio - local play test offline, with a last sighting 2 days 23 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Rust Data logged it first on 27 October 2026.
Which location does Rust Map Studio - local play test run from?
There is no region published for Rust Map Studio - local play test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.121.109.133:28915 is its address.
Settings and map
Which rules apply on Rust Map Studio - local play test, and what settings?
The name Rust Map Studio - local play test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Rust Map Studio - local play test wipe, and how often?
A rhythm cannot be read from the wipes of Rust Map Studio - local play test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 days 23 hours ago, and that is the one in play.
Lists and tags
Where does Rust Map Studio - local play test appear among Rust Data lists and filters?
On Rust Data, Rust Map Studio - local play test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Rust Map Studio - local play test?
These tags are published by Rust Map Studio - local play test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Map Studio - local play test?
Enter client.connect 73.121.109.133:28915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.