Offline 73.127.59.246:28015 checked 17d ago
Private Duo - Tailscale
Connect
srv = rust.server("73.127.59.246:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 177013- map
- Procedural Map
- size
- 3000
- seed
- 177013
Server
srv.info()- address
- 73.127.59.246:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 03:40 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 338/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 441/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 979/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 46/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 64/250 |
Quick answers
From the figures on this page.
Player counts
What position does Private Duo - Tailscale take in the server rankings?
Rank #11,035 on seven-day player hours for Private Duo - Tailscale, within the top 50% of all ranked servers.
How full does Private Duo - Tailscale run?
Private Duo - Tailscale returns no live count at this refresh, having last been seen 17 days 22 hours ago.
About the server
What Rust version does Private Duo - Tailscale run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Private Duo - Tailscale. Steam updates your game for you, but the protocol must match to join.
Is Private Duo - Tailscale up, and what does its uptime show?
Private Duo - Tailscale is offline at this refresh; the last response came 17 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is Private Duo - Tailscale hosted?
There is no region published for Private Duo - Tailscale. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 73.127.59.246:28015 is its address.
Rules, settings, map
Which settings and rules does Private Duo - Tailscale run?
No gather rate appears in the name: Private Duo - Tailscale. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Private Duo - Tailscale selected?
Private Duo - Tailscale runs a procedural map of size 3,000 with seed 177013, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Private Duo - Tailscale wipe, and how often?
The record for Private Duo - Tailscale holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 14 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Private Duo - Tailscale, and which filters?
These Rust Data lists include Private Duo - Tailscale: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Private Duo - Tailscale?
Read by the game's server browser, the tags Private Duo - Tailscale publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Private Duo - Tailscale?
In Rust, F1 opens the console: type client.connect 73.127.59.246:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.