Online 73.137.88.21:28015 checked 28m ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("73.137.88.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 23:49 UTC22h ago | NaN | NaN | running | 0 |
| 1 | Thu 8 Oct, 16:46 UTC21d ago | 1 | NaN | 20.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.137.88.21:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 23:49 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 187/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 261/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 695/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 780/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 635/725 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Rank #10,231 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 46% of all ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
Current row: 0 players on Name of Server as Shown on the Client Server List, against 10 slots. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.
About the server
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List reports itself online at the current refresh. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 8 October 2026.
Where does Name of Server as Shown on the Client Server List sit?
For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 73.137.88.21:28015.
Rules, settings, map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Name of Server as Shown on the Client Server List loaded?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipes and dates
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Name of Server as Shown on the Client Server List?
Enter client.connect 73.137.88.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.