Offline 73.143.170.41:28015 checked 38d ago
Test Private Server
Connect
srv = rust.server("73.143.170.41:42874")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.143.170.41:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 23:05 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 137/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 35/200 |
Quick answers
From the figures on this page.
Population
How does Test Private Server compare in the rankings?
Over the last seven days Test Private Server sits at #12,805 on player hours, in the top 56% of ranked servers.
What population does Test Private Server carry?
Offline now for Test Private Server, with the last sample 38 days 1 hours ago.
About the server
Which Rust version is Test Private Server on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Test Private Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Private Server, and is it up?
The latest sample has Test Private Server offline, with a last sighting 38 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 September 2026.
Where does Test Private Server sit?
For Test Private Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 73.143.170.41:28015.
Settings and map
Which rules apply on Test Private Server, and what settings?
The name Test Private Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has Test Private Server selected?
Test Private Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Test Private Server wipe?
A rhythm cannot be read from the wipes of Test Private Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 40 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold Test Private Server, and which filters?
These Rust Data lists include Test Private Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test Private Server hold?
These tags are published by Test Private Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Test Private Server?
In Rust, F1 opens the console: type client.connect 73.143.170.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.