Rust Data

rustdata.spaceservers73.158.226.93:28017.ipynb

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Offline 73.158.226.93:28015 checked 24d ago

seedtest C

Connect

srv = rust.server("73.158.226.93:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,002 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 03:24 UTC25d ago 1 NaN running 0
1 Fri 2 Oct, 23:41 UTC26d ago 1 NaN 1.2 days 0
2 Thu 24 Sep, 00:12 UTC35d ago 1 halved by day 1 9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
73.158.226.93:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 03:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average291/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average269/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average129/200

Quick answers

From the figures on this page.

Player counts

How does seedtest C compare in the rankings?

Rank #16,002 on seven-day player hours for seedtest C, within the top 71% of all ranked servers.

What population does seedtest C carry?

Offline now for seedtest C, with the last sample 24 days 21 hours ago.

Server facts

What Rust version does seedtest C run?

Version Rust network protocol 2634 and build 166652 on Linux is reported by seedtest C. Steam updates your game for you, but the protocol must match to join.

Is seedtest C up, and what does its uptime show?

seedtest C is offline at this refresh; the last response came 24 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is seedtest C hosted?

For seedtest C, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 73.158.226.93:28015.

Rules, settings, map

Which rules apply on seedtest C, and what settings?

You will not find a gather rate in the string seedtest C. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does seedtest C wipe, and how often?

seedtest C wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 4 hours ago.

What is wipe day on seedtest C like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold seedtest C, and which filters?

On Rust Data, seedtest C appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on seedtest C?

The game's server browser reads these tags from seedtest C: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join seedtest C?

Enter client.connect 73.158.226.93:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,345 players 11,642 servers online