Offline 73.158.226.93:28015 checked 24d ago
seedtest C
Connect
srv = rust.server("73.158.226.93:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 03:24 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 23:41 UTC26d ago | 1 | NaN | 1.2 days | 0 |
| 2 | Thu 24 Sep, 00:12 UTC35d ago | 1 | halved by day 1 | 9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.158.226.93:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 03:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 26/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 129/200 |
Quick answers
From the figures on this page.
Player counts
How does seedtest C compare in the rankings?
Rank #16,002 on seven-day player hours for seedtest C, within the top 71% of all ranked servers.
What population does seedtest C carry?
Offline now for seedtest C, with the last sample 24 days 21 hours ago.
Server facts
What Rust version does seedtest C run?
Version Rust network protocol 2634 and build 166652 on Linux is reported by seedtest C. Steam updates your game for you, but the protocol must match to join.
Is seedtest C up, and what does its uptime show?
seedtest C is offline at this refresh; the last response came 24 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is seedtest C hosted?
For seedtest C, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 73.158.226.93:28015.
Rules, settings, map
Which rules apply on seedtest C, and what settings?
You will not find a gather rate in the string seedtest C. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does seedtest C wipe, and how often?
seedtest C wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 4 hours ago.
What is wipe day on seedtest C like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold seedtest C, and which filters?
On Rust Data, seedtest C appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on seedtest C?
The game's server browser reads these tags from seedtest C: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join seedtest C?
Enter client.connect 73.158.226.93:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.