Rust Data

rustdata.spaceservers73.242.193.162:28016.ipynb

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Offline 73.242.193.162:28015 checked 27d ago

Kevin's Private Rust

Connect

srv = rust.server("73.242.193.162:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,828 # top 60%
last wipe 41d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:04 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.242.193.162:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 21:28 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Kevin's Private Rust rank?

Over the last seven days Kevin's Private Rust sits at #13,828 on player hours, in the top 60% of ranked servers.

What population does Kevin's Private Rust carry?

Offline now for Kevin's Private Rust, with the last sample 27 days 18 hours ago.

About the server

What Rust version does Kevin's Private Rust run?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Kevin's Private Rust. Joining needs the same protocol on your game; Steam handles the update.

Is Kevin's Private Rust up, and what does its uptime show?

Offline now for Kevin's Private Rust, last seen 27 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.

Which location does Kevin's Private Rust run from?

There is no region published for Kevin's Private Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 73.242.193.162:28015.

Rules, settings, map

Which rules apply on Kevin's Private Rust, and what settings?

You will not find a gather rate in the string Kevin's Private Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Kevin's Private Rust loaded?

Kevin's Private Rust runs a procedural map, which the game generates.

Wipe data

On what schedule does Kevin's Private Rust wipe?

Too few wipes are on record for Kevin's Private Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 days 21 hours ago.

What is wipe day on Kevin's Private Rust like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Kevin's Private Rust appear among Rust Data lists and filters?

The Rust Data lists that Kevin's Private Rust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Kevin's Private Rust hold?

The game's server browser reads these tags from Kevin's Private Rust: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Kevin's Private Rust?

In Rust, F1 opens the console: type client.connect 73.242.193.162:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online