Rust Data

rustdata.spaceservers73.35.47.125:28037.ipynb

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Offline 73.35.47.125:28035 checked 28d ago

Staging Server

Connect

srv = rust.server("73.35.47.125:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,674 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.35.47.125:28035
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 02:24 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average232/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average310/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average142/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Staging Server rank?

Player hours over seven days put Staging Server at #16,674, in the top 70% of the ranked set.

What population does Staging Server carry?

Staging Server returns no live count at this refresh, having last been seen 28 days 6 hours ago.

Server facts

What Rust version does Staging Server run?

The build is Rust network protocol 2634 and build 166448 on Windows, run by Staging Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Staging Server, and is it up?

The latest sample has Staging Server offline, with a last sighting 28 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Where does Staging Server sit?

There is no region published for Staging Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 73.35.47.125:28035.

Rules, settings, map

What rules and settings are recorded for Staging Server?

You will not find a gather rate in the string Staging Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Staging Server loaded?

A procedural map runs on Staging Server, generated by the game.

Wipes and dates

When does Staging Server wipe, and on what schedule?

The record for Staging Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 7 hours ago.

Lists and tags

Which Rust Data filters and lists contain Staging Server?

The Rust Data lists that Staging Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Staging Server?

Read by the game's server browser, the tags Staging Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166448 (Build): The server runs build 166448; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Staging Server?

The manual route: launch Rust, F1, then client.connect 73.35.47.125:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166448,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166448
Build The server runs build 166448.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,738 players 11,679 servers online