Offline 73.44.223.227:28015 checked 22d ago
Local Test Server - EAC Off
Connect
srv = rust.server("73.44.223.227:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.44.223.227:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 21:03 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 368/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 328/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 166/200 |
Quick answers
From the figures on this page.
Population
How does Local Test Server - EAC Off compare in the rankings?
Over the last seven days Local Test Server - EAC Off sits at #13,761 on player hours, in the top 62% of ranked servers.
What population does Local Test Server - EAC Off carry?
The current row shows Local Test Server - EAC Off offline; the last response was 22 days 8 hours ago.
About the server
What is the Rust version on Local Test Server - EAC Off?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Local Test Server - EAC Off. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Test Server - EAC Off, and is it up?
Local Test Server - EAC Off is offline at this refresh; the last response came 22 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
In which location is Local Test Server - EAC Off hosted?
There is no region published for Local Test Server - EAC Off. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 73.44.223.227:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Local Test Server - EAC Off?
You will not find a gather rate in the string Local Test Server - EAC Off. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Local Test Server - EAC Off loaded?
Local Test Server - EAC Off runs a procedural map, which the game generates.
Wipe schedule
When does Local Test Server - EAC Off wipe, and on what schedule?
A rhythm cannot be read from the wipes of Local Test Server - EAC Off on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold Local Test Server - EAC Off, and which filters?
The Rust Data lists that Local Test Server - EAC Off fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Test Server - EAC Off?
Read by the game's server browser, the tags Local Test Server - EAC Off publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Local Test Server - EAC Off?
In Rust, F1 opens the console: type client.connect 73.44.223.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.