Online 74.102.207.239:28015 checked 11m ago
Martin's PvE Rust
Connect
srv = rust.server("74.102.207.239:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 74.102.207.239:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Jul 2026, 23:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 52 on average | 35/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 6/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 19/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 25/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 14/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
What position does Martin's PvE Rust take in the server rankings?
Over the last seven days Martin's PvE Rust sits at #15,423 on player hours, in the top 69% of ranked servers.
What population does Martin's PvE Rust carry?
Martin's PvE Rust reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Martin's PvE Rust on?
Version Rust network protocol 2631 and build 156583 on Linux is reported by Martin's PvE Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Martin's PvE Rust, and is it online now?
The current sample puts Martin's PvE Rust online. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Martin's PvE Rust hosted?
For Martin's PvE Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.102.207.239:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Martin's PvE Rust?
The name Martin's PvE Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Martin's PvE Rust?
The game generates its map: procedural, on Martin's PvE Rust.
Wipe schedule
When does Martin's PvE Rust wipe, and how often?
The record for Martin's PvE Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 117 days 6 hours ago.
Tags, lists
Which lists on Rust Data hold Martin's PvE Rust, and which filters?
On Rust Data, Martin's PvE Rust appears in these lists: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on Martin's PvE Rust?
Read by the game's server browser, the tags Martin's PvE Rust publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs156583 (Build): The server runs build 156583; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Martin's PvE Rust?
Enter client.connect 74.102.207.239:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.