Rust Data

rustdata.spaceservers74.102.207.239:28017.ipynb

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Online 74.102.207.239:28015 checked 11m ago

Martin's PvE Rust

pve

Connect

srv = rust.server("74.102.207.239:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 117d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
74.102.207.239:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Jul 2026, 23:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average35/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average6/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average19/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average14/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average1/100

Quick answers

From the figures on this page.

Population data

What position does Martin's PvE Rust take in the server rankings?

Over the last seven days Martin's PvE Rust sits at #15,423 on player hours, in the top 69% of ranked servers.

What population does Martin's PvE Rust carry?

Martin's PvE Rust reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Martin's PvE Rust on?

Version Rust network protocol 2631 and build 156583 on Linux is reported by Martin's PvE Rust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Martin's PvE Rust, and is it online now?

The current sample puts Martin's PvE Rust online. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Martin's PvE Rust hosted?

For Martin's PvE Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.102.207.239:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Martin's PvE Rust?

The name Martin's PvE Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Martin's PvE Rust?

The game generates its map: procedural, on Martin's PvE Rust.

Wipe schedule

When does Martin's PvE Rust wipe, and how often?

The record for Martin's PvE Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 117 days 6 hours ago.

Tags, lists

Which lists on Rust Data hold Martin's PvE Rust, and which filters?

On Rust Data, Martin's PvE Rust appears in these lists: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Martin's PvE Rust?

Read by the game's server browser, the tags Martin's PvE Rust publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs156583 (Build): The server runs build 156583; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Martin's PvE Rust?

Enter client.connect 74.102.207.239:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2631,^p,gmvanilla,cs156583,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs156583
Build The server runs build 156583.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,948 players 11,595 servers online