Offline 74.110.182.176:28015 checked 4d ago
Local Rust Test
Connect
srv = rust.server("74.110.182.176:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:07 UTC FW26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 74.110.182.176:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:07 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 500/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 328/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 36/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 165/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 74/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Local Rust Test rank?
Over the last seven days Local Rust Test sits at #13,063 on player hours, in the top 59% of ranked servers.
How many players does Local Rust Test hold at once?
The current row shows Local Rust Test offline; the last response was 4 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is Local Rust Test on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Rust Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Rust Test, and is it up?
The latest sample has Local Rust Test offline, with a last sighting 4 days 12 hours ago. Uptime of 9% across the last 7 full days: 15 hours of 168. Rust Data logged it first on 16 September 2026.
Where does Local Rust Test sit?
For Local Rust Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 74.110.182.176:28015 is its address.
Settings and map
What rules and settings are recorded for Local Rust Test?
The name Local Rust Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.
Which map has Local Rust Test selected?
The game generates its map: procedural, on Local Rust Test.
Wipe schedule
On what schedule does Local Rust Test wipe?
A single wipe each month, the force wipe, is all Local Rust Test does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 14 hours ago.
What is wipe day on Local Rust Test like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Local Rust Test appear among Rust Data lists and filters?
The Rust Data lists that Local Rust Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Rust Test?
The game's server browser reads these tags from Local Rust Test: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Local Rust Test?
Enter client.connect 74.110.182.176:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.