Offline 74.132.198.233:28015 checked 2d ago
Game Show Studios
Connect
srv = rust.server("74.132.198.233:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 04:58 UTC14d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 74.132.198.233:28015
- region
- –
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 04:58 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 344/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 50/250 |
Quick answers
From the figures on this page.
Population data
What position does Game Show Studios take in the server rankings?
Over the last seven days Game Show Studios sits at #10,783 on player hours, in the top 48% of ranked servers.
How full does Game Show Studios run?
The current row shows Game Show Studios offline; the last response was 2 days 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on Game Show Studios?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Game Show Studios. Steam updates your game for you, but the protocol must match to join.
How reliable is Game Show Studios, and is it online now?
The latest sample has Game Show Studios offline, with a last sighting 2 days 14 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. The first row Rust Data holds for it is dated 15 October 2026.
Which location does Game Show Studios run from?
For Game Show Studios, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 74.132.198.233:28015.
Settings and map
What rules and settings are recorded for Game Show Studios?
The name Game Show Studios carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Game Show Studios selected?
Game Show Studios runs a procedural map, which the game generates.
Wipe data
When does Game Show Studios wipe, and how often?
Too few wipes are on record for Game Show Studios to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 13 hours ago.
What is wipe day on Game Show Studios like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Game Show Studios?
The Rust Data lists that Game Show Studios fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Game Show Studios?
Read by the game's server browser, the tags Game Show Studios publishes are: gmrust (Game mode): Rust survival in its standard form; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Game Show Studios?
Enter client.connect 74.132.198.233:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.