Offline 74.141.66.230:28015 checked 27d ago
Jeremy Solo PvE
Connect
srv = rust.server("74.141.66.230:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 74.141.66.230:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 03:58 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 50 on average | 37/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 49/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 33 on average | 21/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 7/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 20 on average | 17/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 21/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Jeremy Solo PvE rank?
Over the last seven days Jeremy Solo PvE sits at #15,455 on player hours, in the top 65% of ranked servers.
How many players does Jeremy Solo PvE hold at once?
The current row shows Jeremy Solo PvE offline; the last response was 27 days 18 hours ago.
Server facts
What Rust version does Jeremy Solo PvE run?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Jeremy Solo PvE. Steam updates your game for you, but the protocol must match to join.
How reliable is Jeremy Solo PvE, and is it up?
The latest sample has Jeremy Solo PvE offline, with a last sighting 27 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Where does Jeremy Solo PvE sit?
There is no region published for Jeremy Solo PvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.141.66.230:28015 is its address.
Map and rules
What rules and settings are recorded for Jeremy Solo PvE?
No gather rate appears in the name: Jeremy Solo PvE. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Jeremy Solo PvE?
The game generates its map: procedural, on Jeremy Solo PvE.
Wipe data
On what schedule does Jeremy Solo PvE wipe?
A rhythm cannot be read from the wipes of Jeremy Solo PvE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 47 days 15 hours ago.
Tags and filters
Where does Jeremy Solo PvE appear among Rust Data lists and filters?
These Rust Data lists include Jeremy Solo PvE: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on Jeremy Solo PvE hold?
The game's server browser reads these tags from Jeremy Solo PvE: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Jeremy Solo PvE?
In Rust, F1 opens the console: type client.connect 74.141.66.230:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.