Rust Data

rustdata.spaceservers74.208.23.165:28047.ipynb

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Online 74.208.23.165:28045 checked 7m ago

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

10x monthly wipes moddedoxide

Connect

srv = rust.server("74.208.23.165:28047")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #7,535 # top 34%
last wipe 27d ago # monthly schedule
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
135d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:42 UTC FW27d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
74.208.23.165:28045
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:42 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
10X GATHER/MINING/SMELTING - BETTER LOOT & AIRDROPS - HOME/TELEPORT CLANS - KITS - INFO PANEL DAY VOTE - AUTO DOORS WITH SHARING - HIGH STACKS VIP PERKS REMOVER TOOL - ENHANCED HAMMER - AUTO BUILD GRADES

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average9/100
1HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 11 on average8/150
2[NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 10x · monthly · 2 on average0/200
3HELIOS - NA 10xNA · groups of 10+ · 10x · monthly · 2 on average4/600
4XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORPNA · groups of 8+ · 10x · monthly · 1 on average2/75
5Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill TreeNA · groups of 10+ · 10x · monthly · 1 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] rank?

Player hours over seven days put [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #7,535, in the top 34% of the ranked set.

What population does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] carry?

The sample now reads 0 players for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.

Server facts

How well does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] perform?

Averaged over 48 hours: 14 server fps, never under 10. Entity numbers reached 152,611, and that includes buildings, deployables and the rest. A high of 4,366 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. Joining needs the same protocol on your game; Steam handles the update.

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] up, and what does its uptime show?

The current sample puts [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online. The uptime it reports puts the last restart about 6 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run from?

The name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 74.208.23.165:28045.

Map and rules

What rules and settings are recorded for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Gather sits at 10x, read from the server's own name: [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] selected?

The game generates the map on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe, and on what schedule?

A single wipe each month, the force wipe, is all [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 3 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] like?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 8 hours after it began.

Tags and filters

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear among Rust Data lists and filters?

The Rust Data lists that [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] fits are: Modded Rust servers, 10x Rust servers: the live sample and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How should you read the server tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

These tags are published by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Enter client.connect 74.208.23.165:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://web.fluxer.app/invite/LTRumBFX.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,039 players 11,802 servers online