Online 74.208.23.165:28045 checked 7m ago
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
Connect
srv = rust.server("74.208.23.165:28047")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 74.208.23.165:28045
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] | NA · groups of 8+ · 10x · monthly · 13 on average | 9/100 |
| 1 | HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri | NA · groups of 8+ · 10x · monthly · 11 on average | 8/150 |
| 2 | [NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP] | NA · groups of 100+ · 10x · monthly · 2 on average | 0/200 |
| 3 | HELIOS - NA 10x | NA · groups of 10+ · 10x · monthly · 2 on average | 4/600 |
| 4 | XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP | NA · groups of 8+ · 10x · monthly · 1 on average | 2/75 |
| 5 | Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill Tree | NA · groups of 10+ · 10x · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] rank?
Player hours over seven days put [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #7,535, in the top 34% of the ranked set.
What population does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] carry?
The sample now reads 0 players for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.
Server facts
How well does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] perform?
Averaged over 48 hours: 14 server fps, never under 10. Entity numbers reached 152,611, and that includes buildings, deployables and the rest. A high of 4,366 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. Joining needs the same protocol on your game; Steam handles the update.
Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] up, and what does its uptime show?
The current sample puts [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online. The uptime it reports puts the last restart about 6 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run from?
The name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 74.208.23.165:28045.
Map and rules
What rules and settings are recorded for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Gather sits at 10x, read from the server's own name: [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] selected?
The game generates the map on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe, and on what schedule?
A single wipe each month, the force wipe, is all [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 3 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] like?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 8 hours after it began.
Tags and filters
Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear among Rust Data lists and filters?
The Rust Data lists that [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] fits are: Modded Rust servers, 10x Rust servers: the live sample and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
How should you read the server tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
These tags are published by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Enter client.connect 74.208.23.165:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://web.fluxer.app/invite/LTRumBFX.