Rust Data

rustdata.spaceservers74.214.41.35:28021.ipynb

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Offline 74.214.41.35:28020 checked 22d ago

Dev Server

Connect

srv = rust.server("74.214.41.35:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,419 # top 64%
last wipe 27d ago # no schedule published
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 19hThu 5 Nov, 19:00 UTCFW force wipe
135d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:35 UTC FW27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
74.214.41.35:28020
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:35 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74/200

Quick answers

From the figures on this page.

Player counts

What position does Dev Server take in the server rankings?

Rank #14,419 on seven-day player hours for Dev Server, within the top 64% of all ranked servers.

How many players does Dev Server hold at once?

The current row shows Dev Server offline; the last response was 22 days 20 hours ago.

Server facts

What is the Rust version on Dev Server?

Rust network protocol 2634 and build 166652 on Windows is what Dev Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Dev Server up, and what does its uptime show?

Offline now for Dev Server, last seen 22 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

Where does Dev Server sit?

There is no region published for Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 74.214.41.35:28020.

Settings and map

Which rules apply on Dev Server, and what settings?

You will not find a gather rate in the string Dev Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has Dev Server loaded?

A procedural map runs on Dev Server, generated by the game.

Wipe data

When does Dev Server wipe, and how often?

Once a month Dev Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 2 hours ago.

What is wipe day on Dev Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain Dev Server?

On Rust Data, Dev Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Dev Server?

The game's server browser reads these tags from Dev Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Dev Server?

The manual route: launch Rust, F1, then client.connect 74.214.41.35:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online