Offline 74.235.126.81:12769 checked 18d ago
AlphaGSM itrust
Connect
srv = rust.server("74.235.126.81:12771")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 74.235.126.81:12769
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 22:39 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 192/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 572/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 32/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 659/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 550/625 |
Quick answers
From the figures on this page.
Population
What position does AlphaGSM itrust take in the server rankings?
Rank #15,668 on seven-day player hours for AlphaGSM itrust, within the top 71% of all ranked servers.
How many players does AlphaGSM itrust hold at once?
The current row shows AlphaGSM itrust offline; the last response was 18 days ago.
Server data
What Rust version does AlphaGSM itrust run?
Rust network protocol 2634 and build 167398 on Linux is what AlphaGSM itrust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is AlphaGSM itrust, and is it online now?
AlphaGSM itrust is offline at this refresh; the last response came 18 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 11 October 2026.
In which location is AlphaGSM itrust hosted?
No region is published by AlphaGSM itrust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.235.126.81:12769 is its address.
Rules, settings, map
Which settings and rules does AlphaGSM itrust run?
The name AlphaGSM itrust carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has AlphaGSM itrust selected?
The game generates its map: procedural, on AlphaGSM itrust.
Wipe data
When does AlphaGSM itrust wipe, and on what schedule?
A rhythm cannot be read from the wipes of AlphaGSM itrust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 18 days ago.
Lists and tags
Which lists on Rust Data hold AlphaGSM itrust, and which filters?
On Rust Data, AlphaGSM itrust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on AlphaGSM itrust?
These tags are published by AlphaGSM itrust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to AlphaGSM itrust?
The manual route: launch Rust, F1, then client.connect 74.235.126.81:12769. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.