Rust Data

rustdata.spaceservers74.244.110.153:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 74.244.110.153:28015 checked 24d ago

Titanium Rust Server

Connect

srv = rust.server("74.244.110.153:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,989 # top 71%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 00:41 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
74.244.110.153:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 01:26 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average682/750
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average457/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average57/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average156/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average208/250

Quick answers

From the figures on this page.

Population data

How does Titanium Rust Server compare in the rankings?

Rank #15,989 on seven-day player hours for Titanium Rust Server, within the top 71% of all ranked servers.

How full does Titanium Rust Server run?

Offline now for Titanium Rust Server, with the last sample 24 days 4 hours ago.

Server facts

Which Rust version is Titanium Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what Titanium Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Titanium Rust Server, and is it online now?

Titanium Rust Server is offline at this refresh; the last response came 24 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.

Where does Titanium Rust Server sit?

No region is published by Titanium Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 74.244.110.153:28015.

Settings and map

Which settings and rules does Titanium Rust Server run?

No gather rate appears in the name: Titanium Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Titanium Rust Server selected?

The game generates its map: procedural, on Titanium Rust Server.

Wipe schedule

When does Titanium Rust Server wipe, and on what schedule?

Too few wipes are on record for Titanium Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 13 hours ago.

What is wipe day on Titanium Rust Server like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Titanium Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Titanium Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Titanium Rust Server?

These tags are published by Titanium Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Titanium Rust Server?

Enter client.connect 74.244.110.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,125 players 11,787 servers online