Offline 74.244.125.250:28015 checked 27d ago
The Bear Zoo Too Too
Connect
srv = rust.server("74.244.125.250:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 74.244.125.250:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:32 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 132/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 49/200 |
Quick answers
From the figures on this page.
Player counts
What position does The Bear Zoo Too Too take in the server rankings?
Player hours over seven days put The Bear Zoo Too Too at #15,927, in the top 69% of the ranked set.
How full does The Bear Zoo Too Too run?
The Bear Zoo Too Too returns no live count at this refresh, having last been seen 27 days 2 hours ago.
Server facts
What is the Rust version on The Bear Zoo Too Too?
The build is Rust network protocol 2634 and build 166494 on Windows, run by The Bear Zoo Too Too. The protocol has to match before you can join, and Steam does the updating.
How reliable is The Bear Zoo Too Too, and is it online now?
The latest sample has The Bear Zoo Too Too offline, with a last sighting 27 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Where does The Bear Zoo Too Too sit?
There is no region published for The Bear Zoo Too Too. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 74.244.125.250:28015.
Map and rules
Which settings and rules does The Bear Zoo Too Too run?
You will not find a gather rate in the string The Bear Zoo Too Too. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on The Bear Zoo Too Too?
The Bear Zoo Too Too runs a procedural map, which the game generates.
Wipes and dates
On what schedule does The Bear Zoo Too Too wipe?
The record for The Bear Zoo Too Too holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 3 hours ago.
Lists and tags
Which lists on Rust Data hold The Bear Zoo Too Too, and which filters?
On Rust Data, The Bear Zoo Too Too appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on The Bear Zoo Too Too hold?
Read by the game's server browser, the tags The Bear Zoo Too Too publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into The Bear Zoo Too Too?
In Rust, F1 opens the console: type client.connect 74.244.125.250:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.