Rust Data

rustdata.spaceservers74.244.154.92:28016.ipynb

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Offline 74.244.154.92:28015 checked 14h ago

My Rust server | Powered by AMP

Connect

srv = rust.server("74.244.154.92:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0016:0022:0002:0007:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep28 Sep28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 18:49 UTC13d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
74.244.154.92:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 18:49 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average50/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average92/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average329/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average272/300

Quick answers

From the figures on this page.

Population data

How does My Rust server | Powered by AMP compare in the rankings?

Rank #15,269 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

How full does My Rust server | Powered by AMP run?

The current row shows My Rust server | Powered by AMP offline; the last response was 14 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it up?

Offline now for My Rust server | Powered by AMP, last seen 14 hours ago. 25 of 168 hours up over the last 7 full days, or 15%. The first row Rust Data holds for it is dated 22 September 2026.

In which location is My Rust server | Powered by AMP hosted?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 74.244.154.92:28015.

Rules, settings, map

What rules and settings are recorded for My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP loaded?

The game generates its map: procedural, on My Rust server | Powered by AMP.

Wipe schedule

On what schedule does My Rust server | Powered by AMP wipe?

The record for My Rust server | Powered by AMP holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 7 hours ago.

Lists and tags

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 74.244.154.92:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,102 players 11,673 servers online