Rust Data

rustdata.spaceservers74.39.23.189:28027.ipynb

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Offline 74.39.23.189:28025 checked 27d ago

Vanilla Server 2

Connect

srv = rust.server("74.39.23.189:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,781 # top 64%
last wipe 27d ago # no schedule published
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:15 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
74.39.23.189:28025
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:15 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average275/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average344/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average877/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average934/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average776/800

Quick answers

From the figures on this page.

Population data

What position does Vanilla Server 2 take in the server rankings?

Player hours over seven days put Vanilla Server 2 at #14,781, in the top 64% of the ranked set.

How full does Vanilla Server 2 run?

Vanilla Server 2 returns no live count at this refresh, having last been seen 27 days 21 hours ago.

Server data

What is the Rust version on Vanilla Server 2?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Vanilla Server 2. The protocol has to match before you can join, and Steam does the updating.

How reliable is Vanilla Server 2, and is it online now?

The latest sample has Vanilla Server 2 offline, with a last sighting 27 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.

In which location is Vanilla Server 2 hosted?

No region is published by Vanilla Server 2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 74.39.23.189:28025.

Map and rules

Which settings and rules does Vanilla Server 2 run?

No gather rate appears in the name: Vanilla Server 2. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Vanilla Server 2?

Vanilla Server 2 runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Vanilla Server 2 wipe?

The only wipe Vanilla Server 2 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 22 hours ago.

What is wipe day on Vanilla Server 2 like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Vanilla Server 2?

These Rust Data lists include Vanilla Server 2: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server 2 hold?

Read by the game's server browser, the tags Vanilla Server 2 publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Vanilla Server 2?

Enter client.connect 74.39.23.189:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,165 players 11,854 servers online