Rust Data

rustdata.spaceservers74.77.210.249:28017.ipynb

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Offline 74.77.210.249:28015 checked 44d ago

Rust Local Modded

Connect

srv = rust.server("74.77.210.249:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,143 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
74.77.210.249:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 23:42 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average674/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average228/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Local Modded rank?

Player hours over seven days put Rust Local Modded at #15,143, in the top – of the ranked set.

How many players does Rust Local Modded hold at once?

Offline now for Rust Local Modded, with the last sample 44 days 13 hours ago.

Server facts

What is the Rust version on Rust Local Modded?

Version Rust network protocol 2633 and build 163794 on Linux is reported by Rust Local Modded. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Local Modded, and is it online now?

The latest sample has Rust Local Modded offline, with a last sighting 44 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Rust Local Modded hosted?

For Rust Local Modded, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.77.210.249:28015 is its address.

Rules, settings, map

Which settings and rules does Rust Local Modded run?

The name Rust Local Modded carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rust Local Modded selected?

The game generates its map: procedural, on Rust Local Modded.

Wipe data

On what schedule does Rust Local Modded wipe?

A rhythm cannot be read from the wipes of Rust Local Modded on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 44 days 13 hours ago, and that is the one in play.

Tags and filters

Where does Rust Local Modded appear among Rust Data lists and filters?

The Rust Data lists that Rust Local Modded fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Local Modded hold?

Read by the game's server browser, the tags Rust Local Modded publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Rust Local Modded?

The manual route: launch Rust, F1, then client.connect 74.77.210.249:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,551 players 11,749 servers online