Rust Data

rustdata.spaceservers74.91.119.65:28017.ipynb

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Online NA 74.91.119.65:28015 checked 12m ago

RustyNation.net - Classic Rust

teams off weekly wipes moddedcarbon

Connect

srv = rust.server("74.91.119.65:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,412 # top 69% · #1542 in NA
last wipe 5d ago # weekly schedule
next wipe 1d 21h # Fri 30 Oct, 04:32 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 04:32 UTC, in 1d 21h. # Its weekly schedule tag · low confidence

usual gap6.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
01d 21hFri 30 Oct, 04:32 UTCwipe
18d 11hThu 5 Nov, 19:00 UTCFW force wipe
28d 21hFri 6 Nov, 04:32 UTCwipe
315d 21hFri 13 Nov, 04:32 UTCwipe
422d 21hFri 20 Nov, 04:32 UTCwipe
529d 21hFri 27 Nov, 04:32 UTCwipe
636d 11hThu 3 Dec, 19:00 UTCFW force wipe
736d 21hFri 4 Dec, 04:32 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 04:32 UTC5d ago 0 NaN running 0
1 Fri 9 Oct, 17:37 UTC18d ago 1 halved by day 1 13.5 days 1
2 Fri 2 Oct, 21:43 UTC25d ago 0 NaN 6.8 days 0
3 Mon 21 Sep, 17:50 UTC36d ago 1 halved by day 1 11.2 days 0
4 Mon 21 Sep, 03:53 UTC37d ago 1 NaN 0.6 days 0
5 Sat 19 Sep, 15:58 UTC38d ago 1 NaN 1.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of RustyNation.net - Classic Rust
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
74.91.119.65:28015
region
NA
max players
100
group limit
teams off
wipe schedule
weekly
last wipe
23 Oct 2026, 04:32 UTC
hostname
–
first seen
19 Sep 2026

About this server · in its own words

print(srv.description)
RustyNation.net Classic Rust Server This server uses the old blueprint system from 2016 -You can find BPs in monuments / barrels -You can research BPs using the research bench with a 30% chance of success Still in development / testing

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
1Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average3/150
2Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average30/250
3Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average34/250
4Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 190 on average369/400
5Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average6/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustyNation.net - Classic Rust rank?

Ranked #15,412 on seven-day player hours, RustyNation.net - Classic Rust is #1,542 in North America and in the top 69% of all ranked servers.

How full does RustyNation.net - Classic Rust run?

Current row: 0 players on RustyNation.net - Classic Rust, against 100 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on RustyNation.net - Classic Rust?

Averaged over 48 hours: 60 server fps, never under 57. Buildings, deployables and all else in the world took the count as high as 78,952 entities. A high of 2,913 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustyNation.net - Classic Rust on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustyNation.net - Classic Rust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustyNation.net - Classic Rust, and is it up?

RustyNation.net - Classic Rust reports itself online at the current refresh. A restart about 20 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 19 September 2026.

Which location does RustyNation.net - Classic Rust run from?

The NA tag is what RustyNation.net - Classic Rust uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 74.91.119.65:28015.

Rules, settings, map

What rules and settings are recorded for RustyNation.net - Classic Rust?

You will not find a gather rate in the string RustyNation.net - Classic Rust. Group limits do not appear in its data. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has RustyNation.net - Classic Rust loaded?

Size 4,000, seed 1337: the procedural map on RustyNation.net - Classic Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe schedule

When does RustyNation.net - Classic Rust wipe, and how often?

Too few wipes are on record for RustyNation.net - Classic Rust to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Friday 30 October at 04:32 UTC. A new world was started 5 days 2 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

What is wipe day on RustyNation.net - Classic Rust like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Lists and tags

Which Rust Data filters and lists contain RustyNation.net - Classic Rust?

These Rust Data lists include RustyNation.net - Classic Rust: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the server tags on RustyNation.net - Classic Rust?

These tags are published by RustyNation.net - Classic Rust and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RustyNation.net - Classic Rust?

Enter client.connect 74.91.119.65:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustynation.net/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts0
Group limit No teams: the setting is disabled.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,995 players 11,624 servers online