Rust Data

rustdata.spaceservers75.109.7.103:28028.ipynb

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Offline 75.109.7.103:28026 checked 14d ago

XESSIVEMINDS | 20X | ZOMBIES

20x moddedcarbonpve

Connect

srv = rust.server("75.109.7.103:28028")
print(srv.connect_command)

Right now

srv.summary()
players now 1/150 # 1% full
7-day average 0 # peak –
rank #13,077 # top 61%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct7 Oct11 Oct16 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 11:16 UTC22d ago 1 NaN running 0
1 Sat 3 Oct, 15:39 UTC24d ago 1 NaN 1.8 days 0
2 Thu 1 Oct, 20:48 UTC FW26d ago 1 NaN 1.8 days 0
3 Tue 29 Sep, 19:48 UTC28d ago 2 held half 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5800 · seed 1337
Map of XESSIVEMINDS | 20X | ZOMBIES
map
Custom Map
size
5800
seed
1337

Server

srv.info()
address
75.109.7.103:28026
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 11:47 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Lazy Rusters II - 20X - PVE - NPC Bases - Forget the Grind!groups of 8+ · 20x · monthly · 5 on average6/100
1Foxino EU PvE 20x - No KillEU · groups of 8+ · 20x · monthly · 1 on average0/30
2[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average66/100
3[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average54/100
4GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 41 on average66/115
5[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average46/100

Quick answers

From the figures on this page.

Population data

How does XESSIVEMINDS | 20X | ZOMBIES compare in the rankings?

Player hours over seven days put XESSIVEMINDS | 20X | ZOMBIES at #13,077, in the top 61% of the ranked set.

What population does XESSIVEMINDS | 20X | ZOMBIES carry?

XESSIVEMINDS | 20X | ZOMBIES returns no live count at this refresh, having last been seen 14 days ago.

Server data

What Rust version does XESSIVEMINDS | 20X | ZOMBIES run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by XESSIVEMINDS | 20X | ZOMBIES. The protocol has to match before you can join, and Steam does the updating.

How reliable is XESSIVEMINDS | 20X | ZOMBIES, and is it online now?

Offline now for XESSIVEMINDS | 20X | ZOMBIES, last seen 14 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.

Which location does XESSIVEMINDS | 20X | ZOMBIES run from?

No region is published by XESSIVEMINDS | 20X | ZOMBIES. Rust Data does not look up where the machine stands; it shows where a server says it is. 75.109.7.103:28026 is its address.

Map and rules

Which settings and rules does XESSIVEMINDS | 20X | ZOMBIES run?

The name carries the figure: XESSIVEMINDS | 20X | ZOMBIES runs 20x gather. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has XESSIVEMINDS | 20X | ZOMBIES selected?

XESSIVEMINDS | 20X | ZOMBIES runs a procedural map of size 5,800 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe schedule

On what schedule does XESSIVEMINDS | 20X | ZOMBIES wipe?

XESSIVEMINDS | 20X | ZOMBIES wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 10 hours ago.

On XESSIVEMINDS | 20X | ZOMBIES, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold XESSIVEMINDS | 20X | ZOMBIES, and which filters?

The Rust Data lists that XESSIVEMINDS | 20X | ZOMBIES fits are: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Which meanings do the tags on XESSIVEMINDS | 20X | ZOMBIES hold?

Read by the game's server browser, the tags XESSIVEMINDS | 20X | ZOMBIES publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into XESSIVEMINDS | 20X | ZOMBIES?

The manual route: launch Rust, F1, then client.connect 75.109.7.103:28026. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players 150 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online