Offline NA 75.152.124.190:28015 checked 28d ago
Pristine_test 10
Connect
srv = rust.server("75.152.124.190:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 03:47 UTC, in 3d 9h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 9h | Sun 1 Nov, 03:47 UTC | wipe |
| 1 | 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 9h | Sun 8 Nov, 03:47 UTC | wipe |
| 3 | 17d 9h | Sun 15 Nov, 03:47 UTC | wipe |
| 4 | 24d 9h | Sun 22 Nov, 03:47 UTC | wipe |
| 5 | 31d 9h | Sun 29 Nov, 03:47 UTC | wipe |
| 6 | 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 9h | Sun 6 Dec, 03:47 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 03:47 UTC31d ago | 0 | NaN | running | 0 |
| 1 | Thu 24 Sep, 19:12 UTC33d ago | 0 | NaN | 2.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 315671013
- map
- Procedural Map
- size
- 4500
- seed
- 315671013
Server
srv.info()- address
- 75.152.124.190:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 27 Sep 2026, 03:47 UTC
- hostname
- –
- first seen
- 20 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 21/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 234 on average | 30/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 197 on average | 327/350 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 8/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 154 on average | 220/250 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 143 on average | 38/200 |
Quick answers
From the figures on this page.
Player counts
What position does Pristine_test 10 take in the server rankings?
On seven-day player hours Pristine_test 10 is #16,817 overall and #1,681 in North America, inside the top 70% of all ranked servers.
How many players does Pristine_test 10 hold at once?
Pristine_test 10 returns no live count at this refresh, having last been seen 28 days ago.
Server data
What Rust version does Pristine_test 10 run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Pristine_test 10. The protocol has to match before you can join, and Steam does the updating.
Is Pristine_test 10 up, and what does its uptime show?
The latest sample has Pristine_test 10 offline, with a last sighting 28 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.
Where does Pristine_test 10 sit?
In North America, Pristine_test 10 lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 75.152.124.190:28015.
Rules, settings, map
Which rules apply on Pristine_test 10, and what settings?
The name Pristine_test 10 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.
Which map has Pristine_test 10 selected?
The game generates the map on Pristine_test 10: procedural, size 4,500, seed 315671013. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Pristine_test 10 wipe, and how often?
The prediction follows the tag, because Pristine_test 10's wipes on record are too few to confirm the schedule. Sunday 1 November at 03:47 UTC is when the next wipe is due. This world was created 31 days 14 hours ago. Its tags carry a weekly wipe schedule.
On Pristine_test 10, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain Pristine_test 10?
The Rust Data lists that Pristine_test 10 fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Pristine_test 10 hold?
Read by the game's server browser, the tags Pristine_test 10 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Premium status is needed to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Pristine_test 10?
In Rust, F1 opens the console: type client.connect 75.152.124.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join. You will find its website at https://discord.com/invite/gHS4jpZEWr.
