Rust Data

rustdata.spaceservers75.152.124.190:28026.ipynb

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Offline NA 75.152.124.190:28025 checked 28d ago

Pristine_test 11

biweekly wipes vanillaoxidepremium

Connect

srv = rust.server("75.152.124.190:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,817 # top 70% · #1681 in NA
last wipe 31d ago # biweekly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
110d 1hSun 8 Nov, 03:46 UTCwipe
224d 1hSun 22 Nov, 03:46 UTCwipe
335d 16hThu 3 Dec, 19:00 UTCFW force wipe
438d 1hSun 6 Dec, 03:46 UTCwipe

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 03:46 UTC31d ago 0 NaN running 0
1 Sat 26 Sep, 16:53 UTC32d ago 0 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 333930437
Map of Pristine_test 11
map
Procedural Map
size
3750
seed
333930437
Open on RustMaps

Server

srv.info()
address
75.152.124.190:28025
region
NA
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
27 Sep 2026, 03:46 UTC
hostname
–
first seen
20 Sep 2026

About this server · in its own words

print(srv.description)
Hazard's Island | Biweekly, a Canadian Game Forces server Vanilla Rust with half upkeep · max team 8 · Western Canada Map wipe on the 1st and 3rd Thursday at 1:07 pm Mountain · blueprints are never wiped by us Daily restart 4:00 am Mountain RULES (full list on our Discord) • No hate speech or slurs (ban without warning) • No cheats, scripts or exploits (permanent ban) • Max 8 per team, no alliances • No griefing after a raid, no hotels • English in global chat, no advertising • Report cheaters with F7, don't call them out in chat Website: canadiangameforces.com Discord: discord.gg/gHS4jpZEWr

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 96 on average43/200
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 66 on average54/200
2Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average46/100
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 39 on average25/200
4Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average14/200
5Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 26 on average4/100

Quick answers

From the figures on this page.

Player counts

How does Pristine_test 11 compare in the rankings?

On seven-day player hours Pristine_test 11 is #16,817 overall and #1,681 in North America, inside the top 70% of all ranked servers.

What population does Pristine_test 11 carry?

Offline now for Pristine_test 11, with the last sample 28 days 8 hours ago.

About the server

What Rust version does Pristine_test 11 run?

Version Rust network protocol 2633 and build 165217 on Linux is reported by Pristine_test 11. The protocol has to match before you can join, and Steam does the updating.

How reliable is Pristine_test 11, and is it up?

The latest sample has Pristine_test 11 offline, with a last sighting 28 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.

Where does Pristine_test 11 sit?

The NA tag is what Pristine_test 11 uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 75.152.124.190:28025 is its address.

Rules, settings, map

What rules and settings are recorded for Pristine_test 11?

No gather rate appears in the name: Pristine_test 11. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Only premium players get in. Anti-cheat status: VAC on.

Which map has Pristine_test 11 loaded?

The game generates the map on Pristine_test 11: procedural, size 3,750, seed 333930437. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Pristine_test 11 wipe, and how often?

The prediction follows the tag, because Pristine_test 11's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 31 days 22 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On Pristine_test 11, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Pristine_test 11 appear among Rust Data lists and filters?

These Rust Data lists include Pristine_test 11: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Pristine_test 11 hold?

Read by the game's server browser, the tags Pristine_test 11 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^q (Premium): Only premium players get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Pristine_test 11?

The manual route: launch Rust, F1, then client.connect 75.152.124.190:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in. https://discord.com/invite/gHS4jpZEWr is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^q
Premium Only premium players get in.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,133 players 11,699 servers online