Rust Data

rustdata.spaceservers75.167.109.111:28016.ipynb

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Offline 75.167.109.111:28015 checked 12d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("75.167.109.111:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,133 # top 70%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
75.167.109.111:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 21:50 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average630/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average517/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average60/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average41/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average152/225
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average249/250

Quick answers

From the figures on this page.

Population data

How does My Rust server | Powered by AMP compare in the rankings?

Rank #15,133 on seven-day player hours for My Rust server | Powered by AMP, within the top 70% of all ranked servers.

How full does My Rust server | Powered by AMP run?

Offline now for My Rust server | Powered by AMP, with the last sample 12 days 12 hours ago.

Server facts

What Rust version does My Rust server | Powered by AMP run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and what does its uptime show?

The latest sample has My Rust server | Powered by AMP offline, with a last sighting 12 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. 75.167.109.111:28015 is its address.

Rules, settings, map

Which rules apply on My Rust server | Powered by AMP, and what settings?

No gather rate appears in the name: My Rust server | Powered by AMP. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Wipe data

When does My Rust server | Powered by AMP wipe, and on what schedule?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 18 hours ago.

Tags and filters

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Rust server | Powered by AMP?

Enter client.connect 75.167.109.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online