Rust Data

rustdata.spaceservers75.175.131.181:28027.ipynb

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Offline 75.175.131.181:28025 checked 23h ago

TESTHC

quad moddedoxide

Connect

srv = rust.server("75.175.131.181:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,414 # top 69%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0007:0011:0016:0020:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
75.175.131.181:28025
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
11 Oct 2026, 22:37 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average1/60
1Geležinis Miškasquad · 5 on average0/99
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average0/80
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average1/100
4Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average1/200
5[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average1/100

Quick answers

From the figures on this page.

Population

What position does TESTHC take in the server rankings?

Player hours over seven days put TESTHC at #15,414, in the top 69% of the ranked set. Its position in the quad group is #625.

How many players does TESTHC hold at once?

TESTHC returns no live count at this refresh, having last been seen 23 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is TESTHC on?

The build is Rust network protocol 2634 and build 167398 on Linux, run by TESTHC. Steam updates your game for you, but the protocol must match to join.

How reliable is TESTHC, and is it up?

The latest sample has TESTHC offline, with a last sighting 23 hours ago. 146 of 168 hours up over the last 7 full days, or 87%. Rust Data logged it first on 11 October 2026.

In which location is TESTHC hosted?

No region is published by TESTHC. Rust Data does not look up where the machine stands; it shows where a server says it is. 75.175.131.181:28025 is its address.

Settings and map

What rules and settings are recorded for TESTHC?

The name TESTHC carries no gather rate. quad sets the cap: 4 players per group. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe data

On what schedule does TESTHC wipe?

Too few wipes are on record for TESTHC to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 2 hours ago.

Tags, lists

Which lists on Rust Data hold TESTHC, and which filters?

The Rust Data lists that TESTHC fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on TESTHC hold?

The game's server browser reads these tags from TESTHC: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to TESTHC?

In Rust, F1 opens the console: type client.connect 75.175.131.181:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts4
Group limit The team cap is 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,616 players 11,643 servers online