Rust Data

rustdata.spaceservers75.175.131.244:28027.ipynb

Run all rust-data · live

‹ All servers

Online 75.175.131.244:28025 checked 2h ago

TESTHC

quad moddedoxide

Connect

srv = rust.server("75.175.131.244:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0012:0019:0003:0010:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
75.175.131.244:28025
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
11 Oct 2026, 22:37 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7/60
1Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 6 on average1/50
2Geležinis Miškasquad · 6 on average9/99
3#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average12/80
4Rustoria.co -Us MondaysNA · quad · 5 on average0/300
5LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average2/100

Quick answers

From the figures on this page.

Player counts

How does TESTHC compare in the rankings?

Over the last seven days TESTHC sits at #15,373 on player hours, in the top 69% of ranked servers. Its position in the quad group is #629.

What population does TESTHC carry?

Current row: 0 players on TESTHC, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What Rust version does TESTHC run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by TESTHC. The protocol has to match before you can join, and Steam does the updating.

How reliable is TESTHC, and is it up?

TESTHC reports itself online at the current refresh. Its earliest recorded date in Rust Data is 27 October 2026.

Where does TESTHC sit?

For TESTHC, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 75.175.131.244:28025 is its address.

Rules, settings, map

What rules and settings are recorded for TESTHC?

No gather rate appears in the name: TESTHC. The group limit is 4 players, the quad setting. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does TESTHC wipe, and on what schedule?

The record for TESTHC holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 21 hours ago.

Tags and filters

Which Rust Data filters and lists contain TESTHC?

On Rust Data, TESTHC appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the server tags on TESTHC?

The game's server browser reads these tags from TESTHC: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join TESTHC?

In Rust, F1 opens the console: type client.connect 75.175.131.244:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts4
Group limit Team size tops out at 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online