Offline 75.175.165.46:28025 checked 2d ago
TESTHC
Connect
srv = rust.server("75.175.165.46:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #619 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 75.175.165.46:28025
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 22:37 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Geležinis Miškas | quad · 6 on average | 1/99 |
| 1 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1/80 |
| 2 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1/60 |
| 3 | Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 5 on average | 19/50 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0/100 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 0/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TESTHC rank?
Over the last seven days TESTHC sits at #15,269 on player hours, in the top 69% of ranked servers. Within the quad group, its rank is #619.
How many players does TESTHC hold at once?
The current row shows TESTHC offline; the last response was 2 days 20 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does TESTHC run?
The build is Rust network protocol 2634 and build 167398 on Linux, run by TESTHC. The protocol has to match before you can join, and Steam does the updating.
Is TESTHC up, and what does its uptime show?
TESTHC is offline at this refresh; the last response came 2 days 20 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. The first row Rust Data holds for it is dated 27 October 2026.
Which location does TESTHC run from?
No region is published by TESTHC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 75.175.165.46:28025.
Rules, settings, map
Which settings and rules does TESTHC run?
No gather rate appears in the name: TESTHC. The group limit is 4 players, the quad setting. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does TESTHC wipe, and how often?
A rhythm cannot be read from the wipes of TESTHC on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 18 days 3 hours ago.
Tags, lists
Which lists on Rust Data hold TESTHC, and which filters?
The Rust Data lists that TESTHC fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on TESTHC hold?
The game's server browser reads these tags from TESTHC: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join TESTHC?
In Rust, F1 opens the console: type client.connect 75.175.165.46:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.