Rust Data

rustdata.spaceservers75.178.1.232:28017.ipynb

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Offline 75.178.1.232:28015 checked 7d ago

RedsTestServer

Connect

srv = rust.server("75.178.1.232:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,093 # top 59%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
75.178.1.232:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 21:18 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average155/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average32/100

Quick answers

From the figures on this page.

Player counts

How does RedsTestServer compare in the rankings?

Player hours over seven days put RedsTestServer at #13,093, in the top 59% of the ranked set.

How many players does RedsTestServer hold at once?

Offline now for RedsTestServer, with the last sample 7 days 6 hours ago.

About the server

Which Rust version is RedsTestServer on?

Rust network protocol 2634 and build 167781 on Windows is what RedsTestServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RedsTestServer, and is it online now?

RedsTestServer is offline at this refresh; the last response came 7 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 October 2026.

Which location does RedsTestServer run from?

No region is published by RedsTestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 75.178.1.232:28015 is its address.

Map and rules

Which rules apply on RedsTestServer, and what settings?

The name RedsTestServer carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has RedsTestServer selected?

A procedural map runs on RedsTestServer, generated by the game.

Wipe data

When does RedsTestServer wipe, and how often?

Too few wipes are on record for RedsTestServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 8 hours ago.

Lists and tags

Which Rust Data filters and lists contain RedsTestServer?

The Rust Data lists that RedsTestServer fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RedsTestServer hold?

The game's server browser reads these tags from RedsTestServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RedsTestServer?

The manual route: launch Rust, F1, then client.connect 75.178.1.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,127 players 11,603 servers online