Rust Data

rustdata.spaceservers75.215.123.93:28117.ipynb

Run all rust-data · live

‹ All servers

Offline 75.215.123.93:28115 checked 9d ago

My Private PVE Server

Connect

srv = rust.server("75.215.123.93:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,346 # top 70%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 07:50 UTC9d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
75.215.123.93:28115
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 07:50 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/350
2eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average815/1000
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average892/950

Quick answers

From the figures on this page.

Population data

What position does My Private PVE Server take in the server rankings?

Player hours over seven days put My Private PVE Server at #15,346, in the top 70% of the ranked set.

How many players does My Private PVE Server hold at once?

The current row shows My Private PVE Server offline; the last response was 9 days 12 hours ago.

Server data

What Rust version does My Private PVE Server run?

Rust network protocol 2634 and build 166652 on Windows is what My Private PVE Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Private PVE Server, and is it online now?

Offline now for My Private PVE Server, last seen 9 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 October 2026.

Where does My Private PVE Server sit?

No region is published by My Private PVE Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 75.215.123.93:28115.

Map and rules

Which settings and rules does My Private PVE Server run?

You will not find a gather rate in the string My Private PVE Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Private PVE Server?

My Private PVE Server runs a procedural map, which the game generates.

Wipes and dates

When does My Private PVE Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Private PVE Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 12 hours ago.

On My Private PVE Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold My Private PVE Server, and which filters?

The Rust Data lists that My Private PVE Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Private PVE Server?

These tags are published by My Private PVE Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join My Private PVE Server?

The manual route: launch Rust, F1, then client.connect 75.215.123.93:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online