Online 76.103.199.248:28015 checked 7m ago
CHUDLANDS 1000X
Connect
srv = rust.server("76.103.199.248:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 20:28 UTC24d ago | 1 | NaN | running | 0 |
| 1 | Wed 23 Sep, 23:51 UTC35d ago | 1 | halved by day 2 | 10.9 days | 0 |
| 2 | Wed 23 Sep, 04:18 UTC35d ago | 1 | NaN | 0.8 days | 0 |
| 3 | Wed 16 Sep, 19:15 UTC42d ago | 1 | halved by day 1 | 6.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 777777
- map
- Procedural Map
- size
- 3500
- seed
- 777777
Server
srv.info()- address
- 76.103.199.248:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 20:28 UTC
- hostname
- –
- first seen
- 15 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom Wea | EU · groups of 8+ · 1000x · monthly · 9 on average | 6/100 |
| 1 | The Hunting Lodge 1000x PvE - CustomLegendaryWeapons | groups of 8+ · 1000x · monthly · 5 on average | 4/100 |
| 2 | [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events | NA · groups of 8+ · 1000x · monthly · 4 on average | 7/50 |
| 3 | EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | | EU · groups of 8+ · 1000x · biweekly · 4 on average | 0/150 |
| 4 | [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events | EU · groups of 8+ · 1000x · monthly · 3 on average | 0/100 |
| 5 | World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones | NA · groups of 10+ · 1000x · monthly · 3 on average | 4/100 |
Quick answers
From the figures on this page.
Population
What position does CHUDLANDS 1000X take in the server rankings?
Rank #15,349 on seven-day player hours for CHUDLANDS 1000X, within the top 69% of all ranked servers.
How full does CHUDLANDS 1000X run?
The sample now reads 0 players for CHUDLANDS 1000X, out of 10 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on CHUDLANDS 1000X?
Averaged over 48 hours: 121 server fps, never under 94. Buildings, deployables and all else in the world took the count as high as 68,978 entities. The memory field tops out at 3,955 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is CHUDLANDS 1000X on?
Rust network protocol 2634 and build 167781 on Linux is what CHUDLANDS 1000X runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is CHUDLANDS 1000X, and is it online now?
CHUDLANDS 1000X reports itself online at the current refresh. A restart about 4 days 10 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 15 September 2026.
Which location does CHUDLANDS 1000X run from?
No region is published by CHUDLANDS 1000X. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 76.103.199.248:28015.
Rules, settings, map
Which settings and rules does CHUDLANDS 1000X run?
The name carries the figure: CHUDLANDS 1000X runs 1000x gather. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has CHUDLANDS 1000X loaded?
CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does CHUDLANDS 1000X wipe, and how often?
Irregular wipe times on CHUDLANDS 1000X leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 4 hours ago, and that is the one in play.
On CHUDLANDS 1000X, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.
Lists and tags
Which Rust Data filters and lists contain CHUDLANDS 1000X?
On Rust Data, CHUDLANDS 1000X appears in these lists: Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on CHUDLANDS 1000X hold?
The game's server browser reads these tags from CHUDLANDS 1000X: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to CHUDLANDS 1000X?
Enter client.connect 76.103.199.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.