Rust Data

rustdata.spaceservers76.103.199.248:28016.ipynb

Run all rust-data · live

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Online 76.103.199.248:28015 checked 7m ago

CHUDLANDS 1000X

1000x moddedcarbonpve

Connect

srv = rust.server("76.103.199.248:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 20:28 UTC24d ago 1 NaN running 0
1 Wed 23 Sep, 23:51 UTC35d ago 1 halved by day 2 10.9 days 0
2 Wed 23 Sep, 04:18 UTC35d ago 1 NaN 0.8 days 0
3 Wed 16 Sep, 19:15 UTC42d ago 1 halved by day 1 6.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 777777
Map of CHUDLANDS 1000X
map
Procedural Map
size
3500
seed
777777
Open on RustMaps

Server

srv.info()
address
76.103.199.248:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:28 UTC
hostname
–
first seen
15 Sep 2026

About this server · in its own words

print(srv.description)
CHUDLANDS | Private 1000x Modded A private, whitelist-only Rust server built for absolute degeneracy. ⚙️ 1000x Gather & Loot 💥 Heavily Modded 🏗️ Build Big. Raid Bigger. 🔒 Private / Whitelist Only 🗿 Questionable Decisions Encouraged No grinding. No pretending we have lives. Just absurd bases, ridiculous loot, PvP, raids, and whatever terrible ideas we come up with. GOOP GOOP GOOP.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom WeaEU · groups of 8+ · 1000x · monthly · 9 on average6/100
1The Hunting Lodge 1000x PvE - CustomLegendaryWeaponsgroups of 8+ · 1000x · monthly · 5 on average4/100
2[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 4 on average7/50
3EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |EU · groups of 8+ · 1000x · biweekly · 4 on average0/150
4[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|EventsEU · groups of 8+ · 1000x · monthly · 3 on average0/100
5World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 3 on average4/100

Quick answers

From the figures on this page.

Population

What position does CHUDLANDS 1000X take in the server rankings?

Rank #15,349 on seven-day player hours for CHUDLANDS 1000X, within the top 69% of all ranked servers.

How full does CHUDLANDS 1000X run?

The sample now reads 0 players for CHUDLANDS 1000X, out of 10 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on CHUDLANDS 1000X?

Averaged over 48 hours: 121 server fps, never under 94. Buildings, deployables and all else in the world took the count as high as 68,978 entities. The memory field tops out at 3,955 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is CHUDLANDS 1000X on?

Rust network protocol 2634 and build 167781 on Linux is what CHUDLANDS 1000X runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is CHUDLANDS 1000X, and is it online now?

CHUDLANDS 1000X reports itself online at the current refresh. A restart about 4 days 10 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 15 September 2026.

Which location does CHUDLANDS 1000X run from?

No region is published by CHUDLANDS 1000X. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 76.103.199.248:28015.

Rules, settings, map

Which settings and rules does CHUDLANDS 1000X run?

The name carries the figure: CHUDLANDS 1000X runs 1000x gather. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has CHUDLANDS 1000X loaded?

CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does CHUDLANDS 1000X wipe, and how often?

Irregular wipe times on CHUDLANDS 1000X leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 4 hours ago, and that is the one in play.

On CHUDLANDS 1000X, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.

Lists and tags

Which Rust Data filters and lists contain CHUDLANDS 1000X?

On Rust Data, CHUDLANDS 1000X appears in these lists: Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Which meanings do the tags on CHUDLANDS 1000X hold?

The game's server browser reads these tags from CHUDLANDS 1000X: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to CHUDLANDS 1000X?

Enter client.connect 76.103.199.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,340 players 11,701 servers online