Offline 76.114.163.245:28015 checked 17d ago
HTNetwork Rust Server
Connect
srv = rust.server("76.114.163.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 76.114.163.245:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 01:28 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 26/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 129/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does HTNetwork Rust Server rank?
Rank #14,187 on seven-day player hours for HTNetwork Rust Server, within the top 65% of all ranked servers.
How many players does HTNetwork Rust Server hold at once?
HTNetwork Rust Server returns no live count at this refresh, having last been seen 17 days 6 hours ago.
Server facts
Which Rust version is HTNetwork Rust Server on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by HTNetwork Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is HTNetwork Rust Server, and is it online now?
HTNetwork Rust Server is offline at this refresh; the last response came 17 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does HTNetwork Rust Server run from?
There is no region published for HTNetwork Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 76.114.163.245:28015 is its address.
Rules, settings, map
Which settings and rules does HTNetwork Rust Server run?
The name HTNetwork Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on HTNetwork Rust Server?
The game generates its map: procedural, on HTNetwork Rust Server.
Wipes and dates
On what schedule does HTNetwork Rust Server wipe?
Too few wipes are on record for HTNetwork Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 7 hours ago.
Lists and tags
Which Rust Data filters and lists contain HTNetwork Rust Server?
On Rust Data, HTNetwork Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on HTNetwork Rust Server hold?
Read by the game's server browser, the tags HTNetwork Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to HTNetwork Rust Server?
In Rust, F1 opens the console: type client.connect 76.114.163.245:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.