Rust Data

rustdata.spaceservers76.133.206.131:28017.ipynb

Run all rust-data · live

‹ All servers

Online 76.133.206.131:28015 checked 8m ago

Cyclops Monthly Server {US}

moddedcarbon

Connect

srv = rust.server("76.133.206.131:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 2
rank #3,322 # top 15%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 481893192
Map of Cyclops Monthly Server {US}
map
Procedural Map
size
4250
seed
481893192
Open on RustMaps

Server

srv.info()
address
76.133.206.131:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:46 UTC
hostname
–
first seen
15 Oct 2026

About this server · in its own words

print(srv.description)
4x gather and x5 stack sizes, improved loot tables, raidable bases. Raid protection available for scrap and costs scale with the size of your base. Minis spawn on the road. Collect ganja and craft joints at the mixing table, different strains grow at each biome. Many additional drugs can also be crafted and sold to a dealer to make $$$. Spend money at the shop. Skinner tool allows you to skin your items with workshop approved skins for extra customization. Claim vehicles to prevent decay.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average9/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

Quick answers

From the figures on this page.

Player counts

What position does Cyclops Monthly Server {US} take in the server rankings?

Rank #3,322 on seven-day player hours for Cyclops Monthly Server {US}, within the top 15% of all ranked servers.

How full does Cyclops Monthly Server {US} run?

The sample now reads 0 players for Cyclops Monthly Server {US}, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 11:00 UTC, mean 2 players.

Server facts

What does performance look like on Cyclops Monthly Server {US}?

Server fps over the last 48 hours averages 62; the floor is 21. The entity count peaked at 228,451, covering buildings, deployables and the rest of the world. A high of 6,062 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Cyclops Monthly Server {US} run?

Rust network protocol 2635 and build 168909 on Windows is what Cyclops Monthly Server {US} runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cyclops Monthly Server {US}, and is it up?

Cyclops Monthly Server {US} reports itself online at the current refresh. The uptime it reports puts the last restart about 19 hours ago. Uptime of 98% across the last 7 full days: 164 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is Cyclops Monthly Server {US} hosted?

No region tag is published by Cyclops Monthly Server {US}, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.133.206.131:28015 is its address.

Rules, settings, map

Which settings and rules does Cyclops Monthly Server {US} run?

No gather rate appears in the name: Cyclops Monthly Server {US}. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on Cyclops Monthly Server {US}?

Cyclops Monthly Server {US} runs a procedural map of size 4,250 with seed 481893192, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Cyclops Monthly Server {US} wipe?

Too few wipes are on record for Cyclops Monthly Server {US} to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 16 hours ago.

Tags and filters

Where does Cyclops Monthly Server {US} appear among Rust Data lists and filters?

The Rust Data lists that Cyclops Monthly Server {US} fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Cyclops Monthly Server {US} hold?

Read by the game's server browser, the tags Cyclops Monthly Server {US} publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Cyclops Monthly Server {US}?

Enter client.connect 76.133.206.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,753 players 11,714 servers online