Offline 76.143.10.195:28015 checked 5d ago
esp-test
Connect
srv = rust.server("76.143.10.195:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 76.143.10.195:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 07:57 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 29/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 33/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 18/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 14/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 25/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 14/200 |
Quick answers
From the figures on this page.
Population
How does esp-test compare in the rankings?
Over the last seven days esp-test sits at #14,618 on player hours, in the top 66% of ranked servers.
How many players does esp-test hold at once?
esp-test returns no live count at this refresh, having last been seen 5 days 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does esp-test run?
Rust network protocol 2635 and build 168909 on Windows is what esp-test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is esp-test, and is it up?
The latest sample has esp-test offline, with a last sighting 5 days 7 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does esp-test run from?
There is no region published for esp-test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 76.143.10.195:28015 is its address.
Rules, settings, map
Which rules apply on esp-test, and what settings?
No gather rate appears in the name: esp-test. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has esp-test selected?
A procedural map runs on esp-test, generated by the game.
Wipe data
On what schedule does esp-test wipe?
A rhythm cannot be read from the wipes of esp-test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 8 hours ago.
Lists and tags
Which lists on Rust Data hold esp-test, and which filters?
These Rust Data lists include esp-test: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on esp-test?
These tags are published by esp-test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join esp-test?
The manual route: launch Rust, F1, then client.connect 76.143.10.195:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.