Rust Data

rustdata.spaceservers76.157.24.140:28136.ipynb

Run all rust-data · live

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Online 76.157.24.140:28134 checked 11m ago

A Rust Server

moddedoxide

Connect

srv = rust.server("76.157.24.140:28136")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,411 # top 69%
last wipe 11h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123423:0001:0003:0006:0008:0010:00Wiped Tue 27 Oct, 23:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040023:0001:0003:0006:0008:0010:00Wiped Tue 27 Oct, 23:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 23:43 UTC11h ago NaN NaN running 0
1 Tue 29 Sep, 01:49 UTC29d ago 0 NaN 28.9 days 0
2 Wed 23 Sep, 17:31 UTC34d ago 3 halved by day 1 5.3 days 0
3 Mon 21 Sep, 21:35 UTC36d ago 1 NaN 1.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of A Rust Server
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
76.157.24.140:28134
region
–
max players
40
group limit
6 max
wipe schedule
–
last wipe
27 Oct 2026, 23:43 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average66/250
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 54 on average125/210
2红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average10/200
3Rustico 3groups of 5 · 8 on average0/100
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average2/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Quick answers

From the figures on this page.

Population data

How does A Rust Server compare in the rankings?

Rank #15,411 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.

What population does A Rust Server carry?

Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on A Rust Server?

Averaged over 48 hours: 239 server fps, never under 237. The entity count peaked at 132,831, covering buildings, deployables and the rest of the world. A high of 3,830 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on A Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is A Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Rust Server. A restart about 5 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 20 September 2026.

Which location does A Rust Server run from?

There is no region published for A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 76.157.24.140:28134.

Settings and map

What rules and settings are recorded for A Rust Server?

The name A Rust Server carries no gather rate. The cap on a group is 6 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has A Rust Server selected?

A Rust Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

On what schedule does A Rust Server wipe?

A Rust Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 hours ago.

On A Rust Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which Rust Data filters and lists contain A Rust Server?

The Rust Data lists that A Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to A Rust Server?

The manual route: launch Rust, F1, then client.connect 76.157.24.140:28134. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts6
Group limit No team may exceed 6.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,966 players 11,688 servers online