Rust Data

rustdata.spaceservers76.16.164.251:28016.ipynb

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Offline 76.16.164.251:28015 checked 26d ago

My Server Name

Connect

srv = rust.server("76.16.164.251:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,885 # top 60%
last wipe 26d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:05 UTC FW26d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.16.164.251:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:05 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #13,885 on seven-day player hours for My Server Name, within the top 60% of all ranked servers.

How many players does My Server Name hold at once?

Offline now for My Server Name, with the last sample 26 days 22 hours ago.

Server facts

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 166494 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it up?

My Server Name is offline at this refresh; the last response came 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 76.16.164.251:28015 is its address.

Rules, settings, map

Which settings and rules does My Server Name run?

You will not find a gather rate in the string My Server Name. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

My Server Name runs a procedural map, which the game generates.

Wipes and dates

On what schedule does My Server Name wipe?

The only wipe My Server Name takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 23 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to My Server Name?

In Rust, F1 opens the console: type client.connect 76.16.164.251:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online