Rust Data

rustdata.spaceservers76.16.72.212:28117.ipynb

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Online 76.16.72.212:28115 checked 10m ago

Fooling Around

quad monthly wipes moddedoxidesoftcore

Connect

srv = rust.server("76.16.72.212:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 2
rank #4,830 # top 22%
last wipe 24d ago # monthly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, and #305 of the quad servers (top 37%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
135d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 02:13 UTC24d ago 2 NaN running 1
1 Fri 2 Oct, 01:26 UTC27d ago 1 held half 2 days 1
2 Tue 22 Sep, 21:46 UTC36d ago 1 held half 9.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.16.72.212:28115
region
–
max players
10
group limit
quad
wipe schedule
monthly
last wipe
4 Oct 2026, 02:13 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average0/100
1[EA] Softcore 1quad · monthly · 67 on average17/350
2[US] Facepunch Softcore 2NA · quad · monthly · 59 on average63/300
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average26/150
4LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average10/80
5LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 7 on average3/200

Quick answers

From the figures on this page.

Population

How does Fooling Around compare in the rankings?

Rank #4,830 on seven-day player hours for Fooling Around, within the top 22% of all ranked servers. The quad group places it at #305.

How full does Fooling Around run?

Current row: 1 players on Fooling Around, against 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.

Server facts

Which Rust version is Fooling Around on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Fooling Around. The protocol has to match before you can join, and Steam does the updating.

How reliable is Fooling Around, and is it up?

The current sample puts Fooling Around online. Uptime of 85% across the last 7 full days: 142 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.

In which location is Fooling Around hosted?

No region is published by Fooling Around. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 76.16.72.212:28115.

Map and rules

Which settings and rules does Fooling Around run?

The name Fooling Around carries no gather rate. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Fooling Around?

Fooling Around runs a procedural map, which the game generates.

Wipes and dates

When does Fooling Around wipe, and on what schedule?

Once a month Fooling Around wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 24 days 23 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

On Fooling Around, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 17 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Where does Fooling Around appear among Rust Data lists and filters?

These Rust Data lists include Fooling Around: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the server tags on Fooling Around?

The game's server browser reads these tags from Fooling Around: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp10 (Max players): Slot count: 10; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Fooling Around?

The manual route: launch Rust, F1, then client.connect 76.16.72.212:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^m,^s,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp10
Max players Slot count: 10.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,834 players 11,696 servers online