Offline 76.167.220.185:28015 checked 29d ago
raid-lab (staging)
Connect
srv = rust.server("76.167.220.185:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 76.167.220.185:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 04:27 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does raid-lab (staging) rank?
Over the last seven days raid-lab (staging) sits at #16,905 on player hours, in the top 71% of ranked servers.
What population does raid-lab (staging) carry?
raid-lab (staging) returns no live count at this refresh, having last been seen 29 days 13 hours ago.
Server facts
What Rust version does raid-lab (staging) run?
Rust network protocol 2634 and build 166133 on Windows is what raid-lab (staging) runs. The protocol has to match before you can join, and Steam does the updating.
Is raid-lab (staging) up, and what does its uptime show?
raid-lab (staging) is offline at this refresh; the last response came 29 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
Where does raid-lab (staging) sit?
For raid-lab (staging), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.167.220.185:28015 is its address.
Rules, settings, map
What rules and settings are recorded for raid-lab (staging)?
The name raid-lab (staging) carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has raid-lab (staging) selected?
raid-lab (staging) runs a procedural map, which the game generates.
Wipe data
When does raid-lab (staging) wipe, and how often?
A rhythm cannot be read from the wipes of raid-lab (staging) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 29 days 15 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain raid-lab (staging)?
The Rust Data lists that raid-lab (staging) fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on raid-lab (staging)?
Read by the game's server browser, the tags raid-lab (staging) publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166133 (Build): Recorded game build: 166133; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into raid-lab (staging)?
Enter client.connect 76.167.220.185:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.