Rust Data

rustdata.spaceservers76.171.178.92:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 76.171.178.92:28015 checked 38d ago

Reach out

Connect

srv = rust.server("76.171.178.92:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,405 # no region published
last wipe 38d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.171.178.92:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 15:23 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average551/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average33/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average289/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average120/150

Quick answers

From the figures on this page.

Population

How does Reach out compare in the rankings?

Rank #15,405 on seven-day player hours for Reach out, within the top – of all ranked servers.

How many players does Reach out hold at once?

Reach out returns no live count at this refresh, having last been seen 38 days 6 hours ago.

About the server

What Rust version does Reach out run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Reach out. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Reach out, and is it up?

Offline now for Reach out, last seen 38 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.

Where does Reach out sit?

There is no region published for Reach out. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.171.178.92:28015 is its address.

Settings and map

Which rules apply on Reach out, and what settings?

You will not find a gather rate in the string Reach out. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Reach out?

The game generates its map: procedural, on Reach out.

Wipes and dates

When does Reach out wipe, and on what schedule?

A rhythm cannot be read from the wipes of Reach out on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 days 7 hours ago.

Lists and tags

Which lists on Rust Data hold Reach out, and which filters?

On Rust Data, Reach out appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Reach out?

These tags are published by Reach out and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Reach out?

In Rust, F1 opens the console: type client.connect 76.171.178.92:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,128 players 11,755 servers online