Rust Data

rustdata.spaceservers76.18.83.131:28023.ipynb

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Offline 76.18.83.131:28021 checked 28d ago

RFC's Staging Server

Connect

srv = rust.server("76.18.83.131:28023")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,850 # top 71%
last wipe 61d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.18.83.131:28021
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
28 Aug 2026, 03:13 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average656/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average179/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/125

Quick answers

From the figures on this page.

Population data

What position does RFC's Staging Server take in the server rankings?

Over the last seven days RFC's Staging Server sits at #16,850 on player hours, in the top 71% of ranked servers.

How full does RFC's Staging Server run?

RFC's Staging Server returns no live count at this refresh, having last been seen 28 days 14 hours ago.

Server facts

What is the Rust version on RFC's Staging Server?

Rust network protocol 2633 and build 165518 on Linux is what RFC's Staging Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is RFC's Staging Server, and is it up?

Offline now for RFC's Staging Server, last seen 28 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.

Which location does RFC's Staging Server run from?

For RFC's Staging Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.18.83.131:28021 is its address.

Map and rules

Which settings and rules does RFC's Staging Server run?

You will not find a gather rate in the string RFC's Staging Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has RFC's Staging Server selected?

A procedural map runs on RFC's Staging Server, generated by the game.

Wipe schedule

When does RFC's Staging Server wipe, and on what schedule?

The record for RFC's Staging Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 61 days 8 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold RFC's Staging Server, and which filters?

The Rust Data lists that RFC's Staging Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RFC's Staging Server hold?

The game's server browser reads these tags from RFC's Staging Server: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165518 (Build): Build number: 165518; ptsw (Networking): The server runs network layer 'sw'; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join RFC's Staging Server?

The manual route: launch Rust, F1, then client.connect 76.18.83.131:28021. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165518
Build Build number: 165518.
ptsw
Networking The server runs network layer 'sw'.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,217 players 11,710 servers online