Offline 76.18.83.131:28021 checked 28d ago
RFC's Staging Server
Connect
srv = rust.server("76.18.83.131:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 76.18.83.131:28021
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Aug 2026, 03:13 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 656/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 439/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 44/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 179/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108/125 |
Quick answers
From the figures on this page.
Population data
What position does RFC's Staging Server take in the server rankings?
Over the last seven days RFC's Staging Server sits at #16,850 on player hours, in the top 71% of ranked servers.
How full does RFC's Staging Server run?
RFC's Staging Server returns no live count at this refresh, having last been seen 28 days 14 hours ago.
Server facts
What is the Rust version on RFC's Staging Server?
Rust network protocol 2633 and build 165518 on Linux is what RFC's Staging Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RFC's Staging Server, and is it up?
Offline now for RFC's Staging Server, last seen 28 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.
Which location does RFC's Staging Server run from?
For RFC's Staging Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.18.83.131:28021 is its address.
Map and rules
Which settings and rules does RFC's Staging Server run?
You will not find a gather rate in the string RFC's Staging Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has RFC's Staging Server selected?
A procedural map runs on RFC's Staging Server, generated by the game.
Wipe schedule
When does RFC's Staging Server wipe, and on what schedule?
The record for RFC's Staging Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 61 days 8 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold RFC's Staging Server, and which filters?
The Rust Data lists that RFC's Staging Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RFC's Staging Server hold?
The game's server browser reads these tags from RFC's Staging Server: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165518 (Build): Build number: 165518; ptsw (Networking): The server runs network layer 'sw'; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RFC's Staging Server?
The manual route: launch Rust, F1, then client.connect 76.18.83.131:28021. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.