Rust Data

rustdata.spaceservers76.198.146.69:28017.ipynb

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Offline 76.198.146.69:28015 checked 6d ago

My Rust Server

Connect

srv = rust.server("76.198.146.69:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 2 # peak 2
rank #10,449 # top 47%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 23:10 UTC6d ago 2 NaN running 0
1 Wed 14 Oct, 23:05 UTC13d ago 1 halved by day 6 7 days 1
2 Thu 8 Oct, 01:03 UTC20d ago 1 held half 6.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
76.198.146.69:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 23:10 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Quick answers

From the figures on this page.

Player counts

What position does My Rust Server take in the server rankings?

Rank #10,449 on seven-day player hours for My Rust Server, within the top 47% of all ranked servers.

How full does My Rust Server run?

The current row shows My Rust Server offline; the last response was 6 days 22 hours ago. Over the last seven days it averaged 2 players and peaked at 2.

Server data

What Rust version does My Rust Server run?

The build is Rust network protocol 2634 and build 167058 on Windows, run by My Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust Server, and is it up?

The latest sample has My Rust Server offline, with a last sighting 6 days 22 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. Rust Data logged it first on 1 October 2026.

Which location does My Rust Server run from?

There is no region published for My Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 76.198.146.69:28015 is its address.

Rules, settings, map

Which settings and rules does My Rust Server run?

No gather rate appears in the name: My Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Wipe data

On what schedule does My Rust Server wipe?

My Rust Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 23 hours ago.

On My Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 6.

Tags, lists

Where does My Rust Server appear among Rust Data lists and filters?

The Rust Data lists that My Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust Server hold?

Read by the game's server browser, the tags My Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Rust Server?

In Rust, F1 opens the console: type client.connect 76.198.146.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online